WARHAMMER 40000 CRUSADE: TYRANNIC WAR (ENG)

40-66
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A book in which you will find all the rules needed to play Warhammer 40,000 narrative games.

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This 184-page hardbackbook is the Crusade expansion to Warhammer 40,000, which presents the grim narrative of the Fourth Tyrannic War with all the rules needed to play narrative games, build and upgrade Crusade armies between games, and run your own campaigns - it also includes a full Warhammer 40,000 core rules module.

DARKNESS FALLS

This richly detailed story section provides a glimpse into the brutal conflict between Imperial forces and the Tyranid swarm at the beginning of the Fourth Tyrannic War. From the reappearance of the Hive fleet Leviathan  to the desperate siege of the Bastior Subsector and the arrival of the Solblade Fleet, the story of this apocalyptic war is told through history, maps and terrifying illustrations.

PRESENTATION

A stunning presentation of Citadel miniatures painted by the 'Eavy Metal team, representing the forces involved in the Fourth Tyrannic War - powerful monsters, war machines, imperial heroes and alien swarms. Each sprawling diorama includes descriptions of this conflict and the sides fighting in it.

CRUSADE RULES

All the rules you need to take your Citadel miniatures army on a crusade through the stars. Crusade campaigns allow you to track your army's growth between games, gaining resources and damage with each victory or defeat, turning recruits into tough veterans over the course of many battles.

You'll learn how to assemble a crusade army, track experience points, buy demands, earn battle scars and advance to earn war decorations.

BASIC RULES

The Warhammer 40,000 core game rules contain everything you need to know to fight glorious battles in the 41st millennium. These basic rules are used in games of all sizes and styles and are the basis for use with other add-ons. You'll learn the general rules of Warhammer 40,000, the datasheets and characteristics used by your models, as well as the rules that apply to the five phases of the game: the Command Phase, the Movement Phase, the Shooting Phase, the Charge Phase and the Combat Phase. You'll also find Stratagems and abilities used by all armies, as well as additional rules for elements such as strategic reserves, terrain features and aircraft.

TYRANNIC WAR

A wealth of exciting crusade rules to help you run the fourth Tyrannic War on the table, in a two-sided campaign for any number of players. Includes battle traits, crusade relics, crusade agendas and blessings, as well as a pair of full upgrade paths for monsters and those who hunt them - thematically related to the Tyranid War, but usable by any faction.

MISSIONS

A series of 15 immersive and exciting crusade missions set on and off the battlefields of Sanctum, ideal for narrative games and Tyranid War campaigns. Clear or protect breeding nests as they hatch in Spawning Grounds, fight for a surrounded landing site before a planetary evacuation, and secure supplies as the Hive Mind grows in strength.

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